Enable GPU Composing on Flash Player 10 Content
By default, hardware accelerated composing is turned off in the current Flash Player 10 beta, and rightly so. You should only need to use GPU composing if your application really benefits from it.
If you want to enable this new feature in the new beta player, the only way to currently do this is via an attribute in your HTML/JS embed code. The attribute in question is not an addition, it is the familiar "wmode" parameter. The parameter traditionally defines how Flash content is "windowed" on a page with the current choices being "window", "opaque" and "transparent". With Flash Player 10, the number of choices gets bumped up to five with the addition of "direct" and "gpu".
wmode="direct"
"Direct" instructs the player to totally bypass the parent web browser for rendering. You might compare it to standalone players performance with the little more kick.
wmode="gpu"
"GPU" is full hardware accelerated composing. But note, GPU mode is not a magic bullet for speeding up everything, in some scenarios it may in-fact course performance drains.
Coming Soon
Coming Soon

