WebGL: OpenGL in your browser without plugins
WebGL is basically an initiative to bring 3D graphics into web browsers natively, without having to download any plugins. This is achieved by adding a few things to HTML5, namely, defining a JavaScript binding to OpenGL ES 2.0 and letting you draw things into a 3D context of the canvas element.
After reading this blog posting over the weekend I knew I had to have a go myself.
Below is a recording of my first demo, I used an external camera because Quicktime X screen recording just didn't cut it. This demo is running at a constant 100fps and I'm sure it could go higher if the ticks were increased.
This technology has the potential to change online gaming as we know and will certainly be a game changer for rich interactive experiences. Posted Tue Sep 15 2009 08:25:21 | Comments | Post a Comment
Coming Soon
Coming Soon

